Move - Bulbapedia, the community-driven Pokmon encyclopedia

June 2024 · 31 minute read
Artwork of a Pikachu using a Z-Move

A Z-Move (Japanese: ワザ Z-Move) is a special type of move introduced in Generation VII, in which a Trainer and their Pokémon's wishes combine to unleash an attack comprising the full power of both. Z-Moves require one of several available Z-Crystals and a Z-RingSM or Z-Power RingUSUM to channel Z-Power through.

They are no longer present in the core series from Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! onwards, but they still appear in some spin-off games, such as Pokémon Masters EX.

In the core series games

Z-Moves are very powerful, but they can only be used once per battle, unless Z-Rotom Power is used.

There are three different kinds of Z-Moves: Z-Moves which can be used by any Pokémon, with one Z-Move for each of the 18 types; status moves that have been turned into Z-Moves by one of the 18 type-specific Z-Crystals; and Z-Moves that can only be used by specific Pokémon. The Z-Move that a Pokémon can perform depends on the Z-Crystal it holds. There are 18 different Z-Crystals that correspond to each of the 18 types, and several others that correspond to specific Pokémon. Z-Moves work by powering up one of the Pokémon's normal moves, so the Pokémon must also know an appropriate move. For the type-related Z-Crystals, the Pokémon must know a move of the same type as the Z-Crystal it is holding. For the Pokémon-specific Z-Crystals, the move required differs for each Pokémon.

A Pokémon can only use a Z-Move if its Trainer is wearing a Z-RingSM or Z-Power RingUSUM and has the same Z-Crystal the Pokémon is holding. Mega Evolved and Primal Pokémon cannot use Z-Moves, even when holding an appropriate Z-Crystal (such as after Transform).

History

Main article: Z-Power

The origins of Z-Power, and by extension, Z-Moves, are largely shrouded in mystery. However, information by Professor Kukui and Professor Burnet indicate that Z-Power may be related to the energy produced by Ultra Wormholes.[1] In Pokémon Ultra Sun and Ultra Moon, the Ultra Recon Squad reveal that the Z-Power that surrounds the user and their Pokémon when using a Z-Move and the aura that surrounds Totem Pokémon are a result of Necrozma's light shining down on Alola long ago.[2]

Alolan legends found in the Malie Library also indicate that SolgaleoSUS/LunalaMUM gifted the Tapunium Z to the guardian deities after fighting against them. The letter Z found at the start of Z-Move, Z-Power, Z-Ring, and Z-Power Ring comes from the word Zenith (Japanese: ゼンリョク/全力, zenryoku[3] "full power/force"), as the action of performing a Z-Move is done through a Trainer and their Pokémon combining their strength and vigor with one another.

Battle mechanics

050Diglett.pngThis section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Are Z-Moves always obeyed?

When using a Z-Move in the games, a special cutscene plays, first showing the Trainer performing a certain pose, before shifting to the Pokémon surrounding itself with its Z-Power and executing the Z-Move. This cutscene cannot be deactivated, even if battle animations are turned off.

Z-Moves draw upon the PP of the Pokémon's original moves in order to execute, requiring and consuming PP upon use. When the Z-Move option is chosen in battle, a list of Z-Moves overlays the Pokémon's original list of moves, with each compatible move of the Pokémon's original moves overlain by a Z-Move option that draws upon that move.

Damaging Z-Moves derive their category (physical or special) and power from the base move. For example, a Gigavolt Havoc based on Nuzzle (with a power of 20) will have a power of 100 and be a physical move, while one based on Thunderbolt (with a power of 90) will have a power of 175 and be a special move. If the Pokémon knows more than one compatible move, it will be able to choose among different versions of the Z-Move with different stats, with the instance that has the highest power sparkling. Damaging Z-Moves do not inherit any other properties from the base move, so they have neutral priority and do not have the additional effects of the base move.

Exclusive Z-Moves can be used only by specific Pokémon, and require a specific move to be upgraded. They have a fixed category and power. Exclusive Z-Moves can be used by a Pokémon transformed into an appropriate species regardless of its original species, if it holds the corresponding Z-Crystal; however, if the Pokémon who the move is exclusive to is transformed, it cannot use its own species' exclusive Z-Move unless it is transformed into another Pokémon of the same species.

Damaging Z-Moves bypass accuracy checks to always hit, unless the opponent is in the semi-invulnerable turn of a move such as Dig or Fly. Damaging Z-Moves cannot be fully protected against by protection moves (such as Protect and Spiky Shield), instead dealing 25% of the original damage. The types of damaging Z-Moves are unaffected by type-modifying Abilities (although status Z-Moves' types are). However, their types are affected by Ion Deluge (if the Z-Move would be Normal-type) and Electrify. A Z-Move based on Nature Power will become a damaging Z-Move of the corresponding type based on the terrain, rather than a Z-Status Move.

Z-Moves based on status moves are enhanced versions of the original moves, having a Z- prefixed to the start of the status move's name. While they have the effects of the original status move, the user usually also receives a Z-Power effect (Japanese: パワーこうか Z-Power effect), which is executed before the move itself. For example, Z-Splash also boosts the user's Attack by 3 stages, while Z-Parting Shot also restores the switch-in ally's HP by 100%. These effects are not affected by Contrary, Simple, or Heal Block.

If a status Z-Move misses, fails (including failure caused by heavy rain, extremely harsh sunlight, or strong winds), or is blocked by a protection move, it still applies its Z-Power effect. Status Z-Moves can be used without regard to the effects of Gravity, but Gravity will still cause them to fail after applying their Z-Power effect (e.g. Z-Magnet Rise will raise the user's evasion but then fail).

Additionally, when used as a Z-Move, most moves that call other moves convert the called move into its corresponding Z-Move, although status moves called this way do not get their Z-Power effect. Moves stolen by Z-Snatch, reflected by Z-Magic Coat, or instructed by Z-Instruct are not turned into Z-Moves.

Z-Moves may be used without regard to the effects of Taunt, Torment, Disable, Encore, Imprison, and Heal Block; however, the Pokémon never has an opportunity to select a Z-Move if it is forced to use Struggle (e.g. if it is affected by Taunt and only knows status moves). Even if the target of Z-Heal Pulse or Z-Floral Healing is affected by Heal Block, that Pokémon's HP is restored.

Like any other move, Z-Moves can be redirected by effects such as Follow Me and Storm Drain. Z-Moves are affected normally by Powder and weather. Weather-changing moves turned into Z-Moves will disappear as usual during, but will apply their Z-Power effects regardless.

If a Pokémon uses a damaging Z-Move on a Pokémon with Cursed Body, that damaging Z-Move can be disabled (with no effect on the base move). However, if Cursed Body would disable a status Z-Move (such as Z-Nature Power), the base status move will be disabled.

Power

With the exceptions of Mega Drain (120), Weather Ball (160), Hex (160), V-create (220), Flying Press (170), and Core Enforcer (140), the powers of the type-specific damaging Z-Moves follow the following conversion table for base moves that have fixed powers and are not multi-hit moves. Struggle has a power of 1 as a Z-Move in the game data, which does not follow this table, but it is not possible to turn Struggle into a Z-Move. Using a one-hit knockout move as the base move results in a Z-Move with a base power of 180.

Base move powerZ-Move power
0-55100
60-65120
70-75140
80-85160
90-95175
100180
110185
120-125190
130195
140+200

List of Z-Moves

For each type

For specific Pokémon

Z-Power effects of status moves

MoveTypeZ-Power EffectDetail
Swords Dance Normal Reset StatsResets user's lowered stats
Whirlwind Normal Special Defense ↑Raises Special Defense by 1 stage
Sand Attack Ground Evasiveness ↑Raises evasiveness by 1 stage
Tail Whip Normal Attack ↑Raises Attack by 1 stage
Leer Normal Attack ↑Raises Attack by 1 stage
Growl Normal Defense ↑Raises Defense by 1 stage
Roar Normal Defense ↑Raises Defense by 1 stage
Sing Normal Speed ↑Raises Speed by 1 stage
Supersonic Normal Speed ↑Raises Speed by 1 stage
Disable Normal Reset StatsResets user's lowered stats
Mist Ice Restores HPFully restores user's HP
Leech Seed Grass Reset StatsResets user's lowered stats
Growth Normal Special Attack ↑Raises Special Attack by 1 stage
Poison Powder Poison Defense ↑Raises Defense by 1 stage
Stun Spore Grass Special Defense ↑Raises Special Defense by 1 stage
Sleep Powder Grass Speed ↑Raises Speed by 1 stage
String Shot Bug Speed ↑Raises Speed by 1 stage
Thunder Wave Electric Special Defense ↑Raises Special Defense by 1 stage
Toxic Poison Defense ↑Raises Defense by 1 stage
Hypnosis Psychic Speed ↑Raises Speed by 1 stage
Meditate Psychic Attack ↑Raises Attack by 1 stage
Agility Psychic Reset StatsResets user's lowered stats
Teleport Psychic Restores HPFully restores user's HP
Mimic Normal Accuracy ↑Raises accuracy by 1 stage
Screech Normal Attack ↑Raises Attack by 1 stage
Double Team Normal Reset StatsResets user's lowered stats
Recover Normal Reset StatsResets user's lowered stats
Harden Normal Defense ↑Raises Defense by 1 stage
Minimize Normal Reset StatsResets user's lowered stats
Smokescreen Normal Evasiveness ↑Raises evasiveness by 1 stage
Confuse Ray Ghost Special Attack ↑Raises Special Attack by 1 stage
Withdraw Water Defense ↑Raises Defense by 1 stage
Defense Curl Normal Accuracy ↑Raises accuracy by 1 stage
Barrier Psychic Reset StatsResets user's lowered stats
Light Screen Psychic Special Defense ↑Raises Special Defense by 1 stage
Haze Ice Restores HPFully restores user's HP
Reflect Psychic Defense ↑Raises Defense by 1 stage
Focus Energy Normal Accuracy ↑Raises accuracy by 1 stage
Metronome Normal NoneCalls a Z-move
Mirror Move Flying Attack ↑↑Raises Attack by 2 stages, calls a Z-move
Amnesia Psychic Reset StatsResets user's lowered stats
Kinesis Psychic Evasiveness ↑Raises evasiveness by 1 stage
Soft-Boiled Normal Reset StatsResets user's lowered stats
Glare Normal Special Defense ↑Raises Special Defense by 1 stage
Poison Gas Poison Defense ↑Raises Defense by 1 stage
Lovely Kiss Normal Speed ↑Raises Speed by 1 stage
Transform Normal Restores HPFully restores user's HP
Spore Grass Reset StatsResets user's lowered stats
Flash Normal Evasiveness ↑Raises evasiveness by 1 stage
Splash Normal Attack ↑↑↑Raises Attack by 3 stages
Acid Armor Poison Reset StatsResets user's lowered stats
Rest Psychic Reset StatsResets user's lowered stats
Sharpen Normal Attack ↑Raises Attack by 1 stage
Conversion Normal Stats ↑Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage
Substitute Normal Reset StatsResets user's lowered stats
Sketch Normal Stats ↑Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage
Spider Web Bug Defense ↑Raises Defense by 1 stage
Mind Reader Normal Special Attack ↑Raises Special Attack by 1 stage
Nightmare Ghost Special Attack ↑Raises Special Attack by 1 stage
Curse Ghost Changes depending on the typeFully restores user's HP (Ghost-type)
Raises Attack by 1 stage (non Ghost-type)
Conversion 2 Normal Restores HPFully restores user's HP
Cotton Spore Grass Reset StatsResets user's lowered stats
Spite Ghost Restores HPFully restores user's HP
Protect Normal Reset StatsResets user's lowered stats
Scary Face Normal Speed ↑Raises Speed by 1 stage
Sweet Kiss Fairy Special Attack ↑Raises Special Attack by 1 stage
Belly Drum Normal Restores HPFully restores user's HP
Spikes Ground Defense ↑Raises Defense by 1 stage
Foresight Normal Boosts critical-hit ratioBoosts critical-hit ratio by 2 stages
Destiny Bond Ghost Center of attentionUser becomes center of attention
Perish Song Normal Reset StatsResets user's lowered stats
Detect Fighting Evasiveness ↑Raises evasiveness by 1 stage
Lock-On Normal Speed ↑Raises Speed by 1 stage
Sandstorm Rock Speed ↑Raises Speed by 1 stage
Endure Normal Reset StatsResets user's lowered stats
Charm Fairy Defense ↑Raises Defense by 1 stage
Swagger Normal Reset StatsResets user's lowered stats
Milk Drink Normal Reset StatsResets user's lowered stats
Mean Look Normal Special Defense ↑Raises Special Defense by 1 stage
Attract Normal Reset StatsResets user's lowered stats
Sleep Talk Normal Boosts critical-hit ratioBoosts critical-hit ratio by 2 stages, calls a Z-move
Heal Bell Normal Restores HPFully restores user's HP
Safeguard Normal Speed ↑Raises Speed by 1 stage
Pain Split Normal Defense ↑Raises Defense by 1 stage
Baton Pass Normal Reset StatsResets user's lowered stats
Encore Normal Speed ↑Raises Speed by 1 stage
Sweet Scent Normal Accuracy ↑Raises accuracy by 1 stage
Morning Sun Normal Reset StatsResets user's lowered stats
Synthesis Grass Reset StatsResets user's lowered stats
Moonlight Fairy Reset StatsResets user's lowered stats
Rain Dance Water Speed ↑Raises Speed by 1 stage
Sunny Day Fire Speed ↑Raises Speed by 1 stage
Psych Up Normal Restores HPFully restores user's HP
Stockpile Normal Restores HPFully restores user's HP
Swallow Normal Reset StatsResets user's lowered stats
Hail Ice Speed ↑Raises Speed by 1 stage
Torment Dark Defense ↑Raises Defense by 1 stage
Flatter Dark Special Defense ↑Raises Special Defense by 1 stage
Will-O-Wisp Fire Attack ↑Raises Attack by 1 stage
Memento Dark Restores replacement’s HPFully restores switched-in ally's HP*
Follow Me Normal Reset StatsResets user's lowered stats
Nature Power Normal NoneCalls a Z-move
Charge Electric Special Defense ↑Raises Special Defense by 1 stage
Taunt Dark Attack ↑Raises Attack by 1 stage
Helping Hand Normal Reset StatsResets user's lowered stats
Trick Psychic Speed ↑↑Raises Speed by 2 stages
Role Play Psychic Speed ↑Raises Speed by 1 stage
Wish Normal Special Defense ↑Raises Special Defense by 1 stage
Assist Normal NoneCalls a Z-move
Ingrain Grass Special Defense ↑Raises Special Defense by 1 stage
Magic Coat Psychic Special Defense ↑↑Raises Special Defense by 2 stages
Recycle Normal Speed ↑↑Raises Speed by 2 stages
Yawn Normal Speed ↑Raises Speed by 1 stage
Skill Swap Psychic Speed ↑Raises Speed by 1 stage
Imprison Psychic Special Defense ↑↑Raises Special Defense by 2 stages
Refresh Normal Restores HPFully restores user's HP
Grudge Ghost Center of attentionUser becomes center of attention
Snatch Dark Speed ↑↑Raises Speed by 2 stages
Camouflage Normal Evasiveness ↑Raises evasiveness by 1 stage
Tail Glow Bug Reset StatsResets user's lowered stats
Feather Dance Flying Defense ↑Raises Defense by 1 stage
Teeter Dance Normal Special Attack ↑Raises Special Attack by 1 stage
Mud Sport Ground Special Defense ↑Raises Special Defense by 1 stage
Slack Off Normal Reset StatsResets user's lowered stats
Aromatherapy Grass Restores HPFully restores user's HP
Fake Tears Dark Special Attack ↑Raises Special Attack by 1 stage
Odor Sleuth Normal Attack ↑Raises Attack by 1 stage
Metal Sound Steel Special Attack ↑Raises Special Attack by 1 stage
Grass Whistle Grass Speed ↑Raises Speed by 1 stage
Tickle Normal Defense ↑Raises Defense by 1 stage
Cosmic Power Psychic Special Defense ↑Raises Special Defense by 1 stage
Iron Defense Steel Reset StatsResets user's lowered stats
Block Normal Defense ↑Raises Defense by 1 stage
Howl Normal Attack ↑Raises Attack by 1 stage
Bulk Up Fighting Attack ↑Raises Attack by 1 stage
Water Sport Water Special Defense ↑Raises Special Defense by 1 stage
Calm Mind Psychic Reset StatsResets user's lowered stats
Dragon Dance Dragon Reset StatsResets user's lowered stats
Roost Flying Reset StatsResets user's lowered stats
Gravity Psychic Special Attack ↑Raises Special Attack by 1 stage
Miracle Eye Psychic Special Attack ↑Raises Special Attack by 1 stage
Healing Wish Psychic NoneNone
Tailwind Flying Boosts critical-hit ratioBoosts critical-hit ratio by 2 stages
Acupressure Normal Boosts critical-hit ratioBoosts critical-hit ratio by 2 stages
Embargo Dark Special Attack ↑Raises Special Attack by 1 stage
Psycho Shift Psychic Special Attack ↑↑Raises Special Attack by 2 stages
Heal Block Psychic Special Attack ↑↑Raises Special Attack by 2 stages
Power Trick Psychic Attack ↑Raises Attack by 1 stage
Gastro Acid Poison Speed ↑Raises Speed by 1 stage
Lucky Chant Normal Evasiveness ↑Raises evasiveness by 1 stage
Me First Normal Speed ↑↑Raises Speed by 2 stages, calls a Z-move
Copycat Normal Accuracy ↑Raises accuracy by 1 stage, calls a Z-move
Power Swap Psychic Speed ↑Raises Speed by 1 stage
Guard Swap Psychic Speed ↑Raises Speed by 1 stage
Worry Seed Grass Speed ↑Raises Speed by 1 stage
Toxic Spikes Poison Defense ↑Raises Defense by 1 stage
Heart Swap Psychic Boosts critical-hit ratioBoosts critical-hit ratio by 2 stages
Aqua Ring Water Defense ↑Raises Defense by 1 stage
Magnet Rise Electric Evasiveness ↑Raises evasiveness by 1 stage
Rock Polish Rock Reset StatsResets user's lowered stats
Switcheroo Dark Speed ↑↑Raises Speed by 2 stages
Nasty Plot Dark Reset StatsResets user's lowered stats
Defog Flying Accuracy ↑Raises accuracy by 1 stage
Trick Room Psychic Accuracy ↑Raises accuracy by 1 stage
Captivate Normal Special Defense ↑↑Raises Special Defense by 2 stages
Stealth Rock Rock Defense ↑Raises Defense by 1 stage
Defend Order Bug Defense ↑Raises Defense by 1 stage
Heal Order Bug Reset StatsResets user's lowered stats
Lunar Dance Psychic NoneNone
Dark Void Dark Reset StatsResets user's lowered stats
Hone Claws Dark Attack ↑Raises Attack by 1 stage
Wide Guard Rock Defense ↑Raises Defense by 1 stage
Guard Split Psychic Speed ↑Raises Speed by 1 stage
Power Split Psychic Speed ↑Raises Speed by 1 stage
Wonder Room Psychic Special Defense ↑Raises Special Defense by 1 stage
Autotomize Steel Reset StatsResets user's lowered stats
Rage Powder Bug Reset StatsResets user's lowered stats
Telekinesis Psychic Special Attack ↑Raises Special Attack by 1 stage
Magic Room Psychic Special Defense ↑Raises Special Defense by 1 stage
Quiver Dance Bug Reset StatsResets user's lowered stats
Soak Water Special Attack ↑Raises Special Attack by 1 stage
Coil Poison Reset StatsResets user's lowered stats
Simple Beam Normal Special Attack ↑Raises Special Attack by 1 stage
Entrainment Normal Special Defense ↑Raises Special Defense by 1 stage
After You Normal Speed ↑Raises Speed by 1 stage
Quick Guard Fighting Defense ↑Raises Defense by 1 stage
Ally Switch Psychic Speed ↑↑Raises Speed by 2 stages
Shell Smash Normal Reset StatsResets user's lowered stats
Heal Pulse Psychic Reset StatsResets user's lowered stats
Shift Gear Steel Reset StatsResets user's lowered stats
Quash Dark Speed ↑Raises Speed by 1 stage
Reflect Type Normal Special Attack ↑Raises Special Attack by 1 stage
Bestow Normal Speed ↑↑Raises Speed by 2 stages
Work Up Normal Attack ↑Raises Attack by 1 stage
Cotton Guard Grass Reset StatsResets user's lowered stats
Mat Block Fighting Defense ↑Raises Defense by 1 stage
Rototiller Ground Attack ↑Raises Attack by 1 stage
Sticky Web Bug Speed ↑Raises Speed by 1 stage
Trick-or-Treat Ghost Stats ↑Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage
Noble Roar Normal Defense ↑Raises Defense by 1 stage
Ion Deluge Electric Special Attack ↑Raises Special Attack by 1 stage
Forest's Curse Grass Stats ↑Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage
Parting Shot Dark Restores replacement’s HPFully restores switched-in ally's HP
Topsy-Turvy Dark Attack ↑Raises Attack by 1 stage
Crafty Shield Fairy Special Defense ↑Raises Special Defense by 1 stage
Flower Shield Fairy Defense ↑Raises Defense by 1 stage
Grassy Terrain Grass Defense ↑Raises Defense by 1 stage
Misty Terrain Fairy Special Defense ↑Raises Special Defense by 1 stage
Electrify Electric Special Attack ↑Raises Special Attack by 1 stage
Fairy Lock Fairy Defense ↑Raises Defense by 1 stage
King's Shield Steel Reset StatsResets user's lowered stats
Play Nice Normal Defense ↑Raises Defense by 1 stage
Confide Normal Special Defense ↑Raises Special Defense by 1 stage
Spiky Shield Grass Defense ↑Raises Defense by 1 stage
Aromatic Mist Fairy Special Defense ↑↑Raises Special Defense by 2 stages
Eerie Impulse Electric Special Defense ↑Raises Special Defense by 1 stage
Venom Drench Poison Defense ↑Raises Defense by 1 stage
Powder Bug Special Defense ↑↑Raises Special Defense by 2 stages
Geomancy Fairy Stats ↑Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage
Magnetic Flux Electric Special Defense ↑Raises Special Defense by 1 stage
Happy Hour Normal Stats ↑Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage
Electric Terrain Electric Speed ↑Raises Speed by 1 stage
Celebrate Normal Stats ↑Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage
Hold Hands Normal Stats ↑Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage
Baby-Doll Eyes Fairy Defense ↑Raises Defense by 1 stage
Shore Up Ground Reset StatsResets user's lowered stats
Baneful Bunker Poison Defense ↑Raises Defense by 1 stage
Floral Healing Fairy Reset StatsResets user's lowered stats
Strength Sap Grass Defense ↑Raises Defense by 1 stage
Spotlight Normal Special Defense ↑Raises Special Defense by 1 stage
Toxic Thread Poison Speed ↑Raises Speed by 1 stage
Laser Focus Normal Attack ↑Raises Attack by 1 stage
Gear Up Steel Special Attack ↑Raises Special Attack by 1 stage
Psychic Terrain Psychic Special Attack ↑Raises Special Attack by 1 stage
Speed Swap Psychic Speed ↑Raises Speed by 1 stage
Purify Poison Stats ↑Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage
Instruct Psychic Special Attack ↑Raises Special Attack by 1 stage
Aurora Veil Ice Speed ↑Raises Speed by 1 stage
Tearful Look Normal Defense ↑Raises Defense by 1 stage

In the spin-off games

Pokémon Masters EX

World Cap Pikachu using the sync move Best Buds 10,000,000 Volt Thunderbolt in Pokémon Masters EX

In Pokémon Masters EX, several sync pairs, mainly those featuring Trainers from Alola, perform a sync move based on a Z-Move. The following sync pairs perform Z-Move-based sync moves:

TrainerPokémonSync moveBase powerMax powerAdditional effect
VSScottie Masters.pngVSBettie Masters.png
Scottie/Bettie
Masters791.png
Solgaleo
SteelIC Masters.png Shining Friendship Sunraze Smash250300(6★ EX effect: Sync moves will target all opposing sync pairs.)
VSHau Masters.png
Hau
Masters026A.png
Raichu
Alola Form
ElectricIC Masters.png Endless Summer Gigavolt Havoc250300(6★ EX effect: Sync moves will target all opposing sync pairs.)
VSHau Sygna Masters.png
Sygna Suit Hau
Masters785.png
Tapu Koko
ElectricIC Masters.png Thundering Deity Gigavolt Havoc200240This attack's power increases when the field is Electric Terrain.
(6★ EX effect: Sync move power will be multiplied by 1.5.)
(EX role effect: Sync moves will target all opposing sync pairs.)
VSSophocles Masters.png
Sophocles
Masters777.png
Togedemaru
ElectricIC Masters.png Whiz Kid Gigavolt Havoc200240This attack’s power increases when the target is flinching.
VSMina Masters.png
Mina
Masters210.png
Granbull
FairyIC Masters.png Wandering Artist Twinkle Tackle200240The more the opponent's Attack is lowered, the greater the power of this move.
(6★ EX effect: Sync move power will be multiplied by 1.5.)
VSMina Sygna Masters.png
Sygna Suit Mina
Masters788.png
Tapu Fini
FairyIC Masters.png Ocean Colors Twinkle Tackle250300(6★ EX effect: The sync buff is doubled the first time a sync move is used.)
VSOlivia Masters.png
Olivia
Masters745Mn.png
Lycanroc
Midnight Form
RockIC Masters.png Shining Gem Continental Crush250300(6★ EX effect: Sync moves will target all opposing sync pairs.)
VSHapu Masters.png
Hapu
Masters750.png
Mudsdale
GroundIC Masters.png Ultimately Worthy Tectonic Rage250300(6★ EX effect: Sync moves will target all opposing sync pairs.)
VSKahili Masters.png
Kahili
Masters733.png
Toucannon
FlyingIC Masters.png Supersonic Skystrike Drive250300No additional effect.
VSNanu Masters.png
Nanu
Masters053A.png
Persian
Alola Form
DarkIC Masters.png Dark Authority Black Hole Eclipse200240This attack's power increases when the target is flinching.
VSAcerola Masters.png
Acerola
Masters770.png
Palossand
GhostIC Masters.png Never-Ending Royal Nightmare200240The more the user's Defense is raised, the greater the power of this attack.
(6★ EX effect: Sync move power will be multiplied by 1.5.)
VSAcerola Sygna Masters.png
Sygna Suit Acerola
Masters787.png
Tapu Bulu
GrassIC Masters.png Gentle Warning Bloom Doom250300(6★ EX effect: The sync buff is doubled the first time a sync move is used.)
VSLeaf Masters.png
Leaf
Masters133.png
Eevee
NormalIC Masters.png Endless Possibilities Extreme Evoboost--Charges the user's move gauge by its current move level.
Raises the Attack, Defense, Sp. Atk, Sp. Def, Speed, and accuracy of all allied sync pairs by 2 stat ranks.
(6★ EX effect: The sync buff is doubled the first time a sync move is used.)
VSKukui Masters.png
Kukui
Masters745.png
Lycanroc
Midday Form
RockIC Masters.png Island Splintered Stormshards250300Removes the Physical and Special Damage Reduction effects from the opponents’ field of play.
(6★ EX effect: Sync move power will be multiplied by 1.5.)
VSGuzma Masters.png
Guzma
Masters0168.png
Ariados
BugIC Masters.png Shake Things Up Savage Spin-Out250300(6★ EX effect: The sync buff is doubled the first time a sync move is used.)
(EX role effect: Sync move power will be multiplied by 1.5.)
VSPlumeria Masters.png
Plumeria
Masters758.png
Salazzle
PoisonIC Masters.png Wicked Enforcer Acid Downpour250300(6★ EX effect: Sync moves will target all opposing sync pairs.)
VSPlumeria Masters.png
Plumeria
Masters0094.png
Gengar
PoisonIC Masters.png Ready to Go Acid Downpour200240The more the user's Speed is raised, the greater the power of this attack.
(6★ EX effect: The first time the user’s sync move is used each battle, the sync move countdown is reduced by three.)
(EX role effect: Sync move power will be multiplied by 1.5.)
VSLusamine Masters.png
Lusamine
Masters795.png
Pheromosa
BugIC Masters.png Motherly Love Savage Spin-Out250300(6★ EX effect: Sync moves will target all opposing sync pairs.)
VSLusamine Sygna Masters.png
Sygna Suit Lusamine
Masters800U.png
Necrozma
Ultra Necrozma
PsychicIC Masters.png Loving Light That Burns the Sky250300Become Ultra Necrozma until the end of battle.
(6★ EX effect: Sync moves will target all opposing sync pairs.)
(EX role effect: The sync buff is doubled the first time a sync move is used.)
VSMolayne Masters.png
Molayne
Masters051A.png
Dugtrio
Alola Form
SteelIC Masters.png Supernova Corkscrew Crash250300No additional effect.
VSMallow Masters.png
Mallow
Masters763.png
Tsareena
GrassIC Masters.png Bold-Flavored Bloom Doom200240This attack's power increases when the target is confused.
(6★ EX effect: Sync move power will be multiplied by 1.5.)
VSMallow Masters.png
Mallow
Masters756.png
Shiinotic
GrassIC Masters.png Strong Kick to It Bloom Doom250300(6★ EX effect: The sync buff is doubled the first time a sync move is used.)
VSSelene Masters.png
Selene
Masters197.png
Umbreon
DarkIC Masters.png Floating High Black Hole Eclipse200240The more the target’s Defense is lowered, the greater the power of this attack.
(6★ EX effect: Sync move power will be multiplied by 1.5.)
(EX role effect: The sync buff is doubled the first time a sync move is used.)
VSElio Masters.png
Elio
Masters730.png
Primarina
WaterIC Masters.png Sunshine Oceanic Operetta250300(6★ EX effect: The sync buff is doubled the first time a sync move is used.)
VSElio Masters.png
Elio
Masters196.png
Espeon
PsychicIC Masters.png Shining High Shattered Psyche200240The more the target’s Sp. Def is lowered, the greater the power of this attack.
(6★ EX effect: Sync move power will be multiplied by 1.5.)
(EX role effect: The sync buff is doubled the first time a sync move is used.)
VSLana Masters.png
Lana
Masters752.png
Araquanid
WaterIC Masters.png Seaside Sister Hydro Vortex250300(6★ EX effect: The sync buff is doubled the first time a sync move is used.)
VSLana Sygna Masters.png
Sygna Suit Lana
Masters786.png
Tapu Lele
PsychicIC Masters.png Guileless Jest Shattered Psyche250300(6★ EX effect: Sync moves will target all opposing sync pairs.)
VSKiawe Masters.png
Kiawe
Masters105A.png
Marowak
Alola Form
FireIC Masters.png Fire Dance Inferno Overdrive250300(6★ EX effect: The sync buff is doubled the first time a sync move is used.)
VSKiawe Masters.png
Kiawe
Masters059.png
Arcanine
FireIC Masters.png Dance Together Inferno Overdrive200240This attack’s power increases when the target is burned.
(6★ EX effect: Sync move power will be multiplied by 1.5.)
VSMasked Royal Masters.png
The Masked Royal
Masters727.png
Incineroar
DarkIC Masters.png Heel Turn Malicious Moonsault200240The more the user's Speed has been raised, the greater the power of this attack.
(6★ EX effect: Sync move power will be multiplied by 1.5.)
VSAsh Masters.png
Ash
Masters025W.png
Pikachu
World Cap*
ElectricIC Masters.png Best Buds 10,000,000 Volt Thunderbolt250300Except in certain circumstances, successful hits with this attack become critical hits.
(6★ EX effect: Sync moves will target all opposing sync pairs.)

Pokémon Ga-Olé

Pokémon Mezastar

Super Smash Bros. series

Super Smash Bros. Ultimate

Incineroar's Final Smash uses the Z-Move Malicious Moonsault.

The Mimikyu summon from a Poké Ball will use the Z-Move Let's Snuggle Forever.

In the TCG

In the Pokémon Trading Card Game, a mechanic similar to Z-Moves, introduced in the Sun & Moon expansion, is a type of attack called GX attacks. They are distinguished from normal attacks by a "GX" suffix following the attack's name, such as in "Pulverizing PancakeGX". Only PokémonGX are printed with GX attacks. Z-Crystal cards can allow other Pokemon to use a GX attack printed on the Z-Crystal card if the Pokemon has a move of the correct name.

Like Z-Moves, GX attacks have very powerful effects compared to those of other attacks. However, each player may only use one GX attack per game. GX markers are used to denote whether a player has used their GX attack yet. If a player uses a GX attack, their GX marker is flipped over to expose its reverse side. Some effects check if a player has used a GX attack, either on the previous turn or in the game overall.

A rare few effects, such as that of Misty & Lorelei, allow for a player to use a GX attack even though they have already used a GX attack on a prior turn. When GX attacks are used as the effect of other attacks, such as through Nihilego's Nightcap attack, this still counts as using a GX attack and the GX marker must still be flipped. If the permission to use a GX attack has already been spent, the copied attack has no effect. (Many Sun & Moon series cards are designed to avoid this question. For example, Zoroark-GX's Trickster-GX is already a GX attack and therefore never fails to copy a GX attack due to that player having used a GX attack before Trickster-GX. Another example is that Mimikyu's Copycat is unable to copy GX attacks.)

In the anime

Ash performing the pose for Gigavolt Havoc

Similar to the games, Z-Moves are powerful moves that can be executed by a Pokémon that knows an appropriate move that corresponds to the type of Z-Crystal on the Trainer's Z-Ring. Z-Moves were first featured in Pokémon the Series: Sun & Moon in episode Alola to New Adventure!, where Kiawe and his Turtonator used Inferno Overdrive, with the help of Kiawe's Z-Ring and Firium Z, to defeat Zipp's Yungoos, Tupp's Salandit, and Rapp's Zubat.

According to Professor Kukui in Alola to New Adventure!, only Trainers who are successful in the island challenge can use Z-Moves. As seen with Ash's Rowlet in Young Kiawe Had a Farm!, Z-Moves drain a lot of the Pokémon's energy, but with adequate training, the Pokémon can reduce the amount of energy necessary to execute a Z-Move. In a similar manner, in Balloons, Brionne, and Belligerence!, Lana's Popplio failed its first attempt at Hydro Vortex since it was not strong enough to execute the move. In Showdown on Poni Island!, Gladion's Lycanroc, having endured Ash's Lycanroc's Splintered Stormshards, was able to take advantage of its opponent's fatigue by finishing it with a Z-Move of its own.

Due to their vast blast radius and power, they can usually be used to wipe out many targets at once, like in a Battle Royal. Typically, bipedal or semi-bipedal Pokémon with arm-like forelimbs tend to mimic the poses of their Trainer during the activation. On the other hand, quadrupeds and the like, whose forelimbs show no manual dexterity, tend to stay still and wait until the activation is completed before acting.

As revealed in A Battle Hand-Off!, a Pokémon using a Z-Move can receive Z-Power from multiple other people and Pokémon provided they do the Z-Move pose as well. In Heart of Fire! Heart of Stone!, Brock helped Olivia and her Lycanroc use a variation of Continental Crush he named Continental Crush on You (Japanese: ワールズエンドフォーリンラブ World's End Fall in Love).

In Filling the Light with Darkness!, an Ultra Wormhole sucked away Ultra Aura from Alola, weakening everyone's Z-Moves to almost unusable levels until Necrozma had left the dimension. In Parallel Friendships!, Dia revealed that the use of Z-Moves had become impossible in the Ultra Ruin after the dimension's Tapu Koko left, indicating that a guardian deity's presence is necessary for the use of Z-Moves. However, this didn't stop Z-Moves from being used outside of Alola in Pokémon the Series: Sun & Moon and Pokémon Journeys: The Series. In All Out, All of the Time!, it was emphasized that a Trainer and their Pokémon's hearts must be in perfect sync in order for a Z-Move to properly succeed.

Ash first performed a Z-Move in The Guardian's Challenge!, with his Pikachu using Gigavolt Havoc thanks to the Z-Ring and Electrium Z Ash had received from Tapu Koko. After using the attack, however, the Electrium Z shattered, preventing Ash from using the move again until he obtained a new Electrium Z in Trial and Tribulation!.

In the Japanese, Korean, Mandarin Chinese, and Thai versions, when a Z-Move is used, the name of the specific move is shown, like in the games; however, the names are removed in most other dubs.

List of Z-Moves used in the anime

PokémonTrainer/
Partner
Z-MovePoseImageDebut
TurtonatorTurtonatorKiaweInferno OverdriveKiawe Inferno Overdrive pose.pngKiawe Turtonator Inferno Overdrive.pngAlola to New Adventure!
PikachuPikachuAshGigavolt HavocAsh Gigavolt Havoc pose.pngAsh Pikachu Gigavolt Havoc.pngThe Guardian's Challenge!
HariyamaHariyamaHalaAll-Out PummelingHala All-Out Pummeling pose.pngHala Hariyama All-Out Pummeling.pngTrial and Tribulation!
PikachuPikachuAshBreakneck BlitzAsh Breakneck Blitz pose.pngAsh Pikachu Breakneck Blitz.pngTrial and Tribulation!
RowletRowletAshBreakneck BlitzAsh Breakneck Blitz pose.pngAsh Rowlet Breakneck Blitz.pngYoung Kiawe Had a Farm!
RockruffRockruffAshBreakneck BlitzAsh Breakneck Blitz pose.pngAsh Rockruff Breakneck Blitz.pngA Guardian Rematch!
LycanrocLycanrocGladionContinental CrushGladion Continental Crush pose.pngGladion Lycanroc Continental Crush.pngA Glaring Rivalry!
SnorlaxSnorlaxOluoluPulverizing PancakeOluolu Pulverizing Pancake pose.pngOluolu Snorlax Pulverizing Pancake.pngPulling Out the Pokémon Base Pepper!
MarshadowMarshadowNoneSoul-Stealing 7-Star StrikeMarshadow Soul-Stealing 7-Star Strike 1 M20.png
Marshadow Soul-Stealing 7-Star Strike 2 M20.png
I Choose You!
LittenLittenAshBreakneck BlitzAsh Breakneck Blitz pose.pngAsh Litten Breakneck Blitz.pngCurrying Favor and Flavor!
LycanrocLycanrocOliviaContinental CrushOlivia Continental Crush pose.pngOlivia Lycanroc Continental Crush.pngTrials and Determinations!
RowletRowletAshBloom DoomAsh Bloom Doom pose.pngAsh Rowlet Bloom Doom.pngTrials and Determinations!
LycanrocLycanrocAshContinental CrushAsh Continental Crush pose.pngAsh Lycanroc Continental Crush.pngMimikyu Unmasked!
BrionneBrionneIdaHydro VortexIda Hydro Vortex pose.pngIda Brionne Hydro Vortex.pngBalloons, Brionne, and Belligerence!
PopplioPopplioLanaHydro VortexLana Hydro Vortex pose.pngLana Popplio Hydro Vortex.pngBalloons, Brionne, and Belligerence!
SolgaleoNebbyAshSearing Sunraze SmashAsh Searing Sunraze Smash pose.pngNebby Searing Sunraze Smash.pngRevealing the Stuff of Legend!
PikachuPikachu
(Alola Cap)
Ash10,000,000 Volt ThunderboltAsh 10000000 Volt Thunderbolt pose.pngAsh Pikachu 10000000 Volt Thunderbolt.png10,000,000 Reasons to Fight!
IncineroarIncineroarProfessor Kukui/
The Masked Royal
Malicious MoonsaultKukui Malicious Moonsault pose.pngKukui Incineroar Malicious Moonsault.pngPushing the Fiery Envelope!
EeveeEeveeIlimaExtreme EvoboostIlima Extreme Evoboost pose.pngIlima Eevee Extreme Evoboost.pngTurning Heads and Training Hard!
MarowakAlolan MarowakKiaweInferno OverdriveKiawe Inferno Overdrive pose.pngKiawe Marowak Inferno Overdrive.pngThe Young Flame Strikes Back!
MareanieMareanieJamesBlack Hole EclipseJames Black Hole Eclipse pose.pngJames Mareanie Black Hole Eclipse.pngWhy Not Give Me a Z-Ring Sometime?
MimikyuMimikyuJessieLet's Snuggle ForeverJessie Lets Snuggle Forever pose.pngJessie Mimikyu Lets Snuggle Forever.pngA Battle Hand-Off!
PersianAlolan PersianNanuBlack Hole EclipseNanu Black Hole Eclipse pose.pngNanu Persian Black Hole Eclipse.pngGuiding an Awakening!
LycanrocLycanrocAshSplintered StormshardsAsh Splintered Stormshards pose.pngAsh Lycanroc Splintered Stormshards.pngTwirling with a Bang!
SilvallySilvallyGladionBreakneck BlitzGladion Silvally Breakneck Blitz.pngThe Prism Between Light and Darkness!
LunalaLunalaGladionMenacing Moonraze MaelstromGladion Menacing Moonraze Maelstrom pose.pngLunala Menacing Moonraze Maelstrom.pngSecuring the Future!
PikachuBossPikalaCatastropikaPikala Catastropika pose.pngPikala Boss Catastropika.pngA Plethora of Pikachu!
ZeraoraZeraoraDiaGigavolt HavocDia Zeraora Gigavolt Havoc.pngParallel Friendships!
LycanrocLycanrocGladionDevastating DrakeGladion Devastating Drake pose.pngGladion Lycanroc Devastating Drake.pngShowdown on Poni Island!
PrimarinaPrimarinaIdaOceanic OperettaIda Oceanic Operetta pose.pngIda Primarina Oceanic Operetta.pngEvolving Research!
CharizardCharizardKiaweSupersonic SkystrikeKiawe Supersonic Skystrike pose.pngKiawe Charizard Supersonic Skystrike.pngRun, Heroes, Run!
MudsdaleMudsdaleHapuTectonic RageHapu Tectonic Rage pose.pngHapu Mudsdale Tectonic Rage.pngA Grand Debut!
PikachuPikachuAshCorkscrew CrashAsh Corkscrew Crash pose.pngAsh Pikachu Corkscrew Crash.pngThe Dealer of Destruction!
PrimarinaPrimarinaLanaOceanic OperettaLana Oceanic Operetta pose.pngLana Primarina Oceanic Operetta.pngA Fiery Training Camp Trick!
VikavoltVikavoltSophoclesSavage Spin-OutSophocles Savage Spin-Out pose.pngSophocles Vikavolt Savage Spin-Out 1.png
Sophocles Vikavolt Savage Spin-Out 2.png
A Fiery Training Camp Trick!
TorracatTorracatAshInferno OverdriveAsh Inferno Overdrive pose.pngAsh Torracat Inferno Overdrive.pngA Timeless Encounter!
VulpixSnowyLillieSubzero SlammerLillie Subzero Slammer pose.pngSnowy Subzero Slammer.pngChasing Memories, Creating Dreams!
TsareenaTsareenaMallowBloom DoomMallow Bloom Doom pose.pngMallow Tsareena Bloom Doom.pngBattling Besties!
DecidueyeDecidueyeHauSinister Arrow RaidHau Sinister Arrow Raid pose.pngHau Decidueye Sinister Arrow Raid.pngImitation Is the Sincerest Form of Strategy!
ZoroarkZoroarkGladionNever-Ending NightmareGladion Never-Ending Nightmare pose.pngGladion Zoroark Never-Ending Nightmare 1.png
Gladion Zoroark Never-Ending Nightmare 2.png
Enter the Champion!
NaganadelNaganadelThe Masked RoyalGigavolt HavocAsh Naganadel Gigavolt Havoc.pngZ-Move Showdown!
IncineroarIncineroarProfessor KukuiInferno OverdriveKukui Inferno Overdrive pose.pngKukui Incineroar Inferno Overdrive.pngFiery Surprises!
Tapu KokoTapu KokoProfessor KukuiGuardian of AlolaKukui Guardian of Alola pose.pngTapu Koko Guardian of Alola 1.png
Tapu Koko Guardian of Alola 2.png
From Z to Shining Z!
CharizardCharizardKiaweInferno OverdriveKiawe Inferno Overdrive pose.pngKiawe Charizard Inferno Overdrive.pngDreams of the Sun and Moon!
Kommo-oKommo-oAll-Out BrothersClangorous SoulblazeAll-Out Brothers Clangorous Soulblaze pose.pngPhil Kommo-o Clangorous Soulblaze.pngAll Out, All of the Time!
PikachuPikachu
(World Cap)
Ash10,000,000 Volt ThunderboltAsh 10000000 Volt Thunderbolt pose JN.pngAsh Pikachu World Cap 10000000 Volt Thunderbolt.pngUltra Exciting from the Shocking Start!

In the manga

Pokémon Adventures

Sun, Moon, Ultra Sun & Ultra Moon arc

Z-Moves first appeared in this arc. Olivia had her Lycanroc use Continental Crush while Nanu had his Alolan Persian use Black Hole Eclipse during an exhibition match against each other. Hala stepped in to stop both Pokémon before either could successfully use their moves.

During his battle against Gladion in an Iki Town festival tournament, Sun inadvertently used a Z-Move with his Dollar, allowing it to defeat Gladion's Type: Null with an incomplete version of Inferno Overdrive. Due to not knowing how to use Z-Moves at the time, Sun received Z-Power from a nearby Ultra Wormhole instead of building it up with a pose. Later, he was taught how to properly perform Z-Moves by Kiawe in order to battle Gladion a second time. With his newly obtained Z-Ring, Sun and Dollar successfully used Inferno Overdrive properly.

At Mount Lanakila, Ilima, Lana, Kiawe, Mallow, Sophocles, Molayne, Mina, and Hapu were attacked by a group of Aether Foundation Employees and their Ultra Beasts. With the power of their barrage of Z-Moves, the Ultra Beasts were defeated one by one.

List of Z-Moves used

Movie adaptations

Ash and his Pikachu performed the 10,000,000 Volt Thunderbolt Z-Move in ICYR1 during a battle against a Totem Kommo-o.

Marshadow and Ken performed the Soul-Stealing 7-Star Strike Z-Move in ICYR2 in order to defeat Borosue.

Pokémon Horizon

Pokémon Journeys: The Series

Ash and his Pikachu performed the Z-Move, 10,000,000 Volt Thunderbolt in Ultra Exciting from the Shocking Start! & Trial on a Golden Scale! (Part 2) during a World Coronation Series battle against Volkner's Electivire.

Gallery

Artwork

Game art

Concept art

Trivia

Early Z-Power design

In other languages

See also

References

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