Champion Stadium - Bulbapedia, the community-driven Pokmon encyclopedia

May 2024 · 11 minute read
The Champion Stadium arena

The Champion Stadium (Japanese: チャンピオンバトル Champion Battle) is a special battle area in Pokémon Masters EX. Introduced on August 28, 2020, shortly after the release of version 2.0.0, it features battles against the Elite Four of a region, followed by the corresponding Pokémon Champion. The Champion can only be challenged after all members of the Elite Four are defeated.

The Hard difficulty level is unlocked after completing the Normal difficulty. The battles include special parameters that can affect both allies and opponents; these parameters change after each victory, and they are randomly selected each week. The battle against the Champion includes one set parameter and one that is selected from the parameters used in the Elite Four battles. Additionally, sync pairs used to defeat an Elite Four member cannot be used in later battles during a challenge The challenge can only be attempted on Hard difficulty or higher once each week, until the full medal for that region is completed, at which point players gain access to the Reset feature. The Pokémon used by the opponents and their weaknesses change from week to week, and the region available in the challenge rotates monthly. Since the addition of the Kalos Challenge, the region available rotates in the order of Kanto, Alola, Sinnoh, Hoenn, Johto, Kalos, and Unova.

Players can obtain Champion Spirits and 5★ Power-Up Tickets from completing battles. Medals can also be earned for each difficulty level above Normal for each region by achieving Hall of Fame status with all sync pair types.

Kanto Challenge

Main article: Kanto Challenge

The Kanto Challenge was the first Champion Stadium challenge, first made available from August 28 to December 28, 2020. In this challenge, players need to defeat Lorelei, Bruno, Agatha, and Lance in order to challenge the Champion, Blue.

Unlike all other Champion Stadium challenges, the Kanto Challenge is available in Normal difficulty. This difficulty level is always accessible from the Champion Stadium menu, and the weaknesses of its members do not change.

Johto Challenge

Main article: Johto Challenge

The Johto Challenge was the second Champion Stadium challenge, first made available from December 28, 2020 to February 1, 2021. In this challenge, players need to defeat Will, Koga, Bruno, and Karen in order to challenge the Champion, Lance.

Hoenn Challenge

Main article: Hoenn Challenge

The Hoenn Challenge was the sixth Champion Stadium challenge, first made available from August 1 to September 5, 2022. In this challenge, players need to defeat Sidney, Phoebe, Glacia, and Drake in order to challenge the Champion. The Champion can be either Steven or Wallace.

Sinnoh Challenge

Main article: Sinnoh Challenge

The Sinnoh Challenge was the fifth Champion Stadium challenge, first made available from May 2 to June 5, 2022. In this challenge, players need to defeat Aaron, Bertha, Flint, and Lucian in order to challenge the Champion, Cynthia.

Unova Challenge

Main article: Unova Challenge

The Unova Challenge was the third Champion Stadium challenge, first made available from April 5 to May 3, 2021. In this challenge, players need to defeat Grimsley, Marshal, Shauntal, and Caitlin in order to challenge the Champion. The Champion can be either Alder or Iris.

Kalos Challenge

Main article: Kalos Challenge

The Kalos Challenge was the seventh Champion Stadium challenge, first made available from February 6 to March 6, 2023. In this challenge, players need to defeat Wikstrom, Malva, Drasna, and Siebold in order to challenge the Champion, Diantha.

Alola Challenge

Main article: Alola Challenge

The Alola Challenge was the fourth Champion Stadium challenge, first made available from October 11 to November 7, 2021. In this challenge, players need to defeat Olivia, Acerola, Kahili, and a fourth Elite Four member in order to challenge the Champion. The fourth member can be either Hala or Molayne, and the Champion can be either Kukui or Hau.

Challenge history

DatesChallenge available
August 28 to December 28, 2020Kanto Challenge
December 28, 2020 to February 1, 2021Johto Challenge
February 1 to March 1, 2021Kanto Challenge
March 1 to April 5, 2021Johto Challenge
April 5 to May 3, 2021Unova Challenge
May 3 to 31, 2021Kanto Challenge
May 31 to July 5, 2021Johto Challenge
July 5 to August 9, 2021Unova Challenge
August 9 to September 6, 2021Kanto Challenge
September 6 to October 11, 2021Johto Challenge
October 11 to November 8, 2021Alola Challenge
November 8 to December 6, 2021Unova Challenge
December 6, 2021 to January 3, 2022Kanto Challenge
January 3 to February 7, 2022Johto Challenge
February 7 to March 7, 2022Alola Challenge
March 7 to April 4, 2022Unova Challenge
April 4 to May 2, 2022Kanto Challenge
May 2 to June 6, 2022Sinnoh Challenge
June 6 to July 4, 2022Johto Challenge
July 4 to August 1, 2022Alola Challenge
August 1 to September 5, 2022Hoenn Challenge
September 5 to October 3, 2022Unova Challenge
October 3 to November 7, 2022Kanto Challenge
November 7 to December 5, 2022Sinnoh Challenge
December 5, 2022 to January 2, 2023Hoenn Challenge
January 2 to February 6, 2023Johto Challenge
February 6 to March 6, 2023Kalos Challenge
March 6 to April 3, 2023Unova Challenge
April 3 to May 1, 2023Kanto Challenge
May 1 to June 5, 2023Alola Challenge
June 5 to July 3, 2023Sinnoh Challenge
July 3 to August 7, 2023Hoenn Challenge
August 7 to September 4, 2023Johto Challenge
September 4 to October 2, 2023Kalos Challenge
October 2 to November 6, 2023Unova Challenge
November 6 to December 4, 2023Kanto Challenge
December 4, 2023 to January 1, 2024Alola Challenge
January 1 to February 5, 2024Sinnoh Challenge
February 5 to March 4, 2024Hoenn Challenge
March 4 to April 1, 2024Johto Challenge
April 1 to 29, 2024Kalos Challenge
April 29 to June 3, 2024Unova Challenge
June 3 to July 1, 2024Kanto Challenge

Missions

Master Mode

Master Mode was introduced to Champion Stadium on December 28, 2020, along with the Johto Challenge. Once all 18 sync pair types have been entered into the Hall of Fame for a region, players can replay the challenge after completing it for the week, and various parameter options become available that either give the opponent an advantage or give the player a disadvantage. Players earn points for completing battles, based on the selected parameters, and they earn rewards for reaching point total thresholds. Initially, the maximum number of points that could be earned per battle was 1500, with rewards available up to a total score of 7500 points. On December 6, 2021, the maximum number of points per battle was increased to 2000, with rewards now available up to 10000 points. On April 3, 2023, the maximum number of points per battle was increased to 2500, with new options added and rewards available up to 12500 points. On November 6, 2023, the maximum number of points per battle was increased to 3000, with rewards available up to 15000 points.

Parameters

The parameters highlighted in blue have been available since April 3, 2023.

EffectPointsDescription
Physical Dmg. Reduction50At the start of battle, the opponents' field of play gains permanent physical damage reduction.
Special Dmg. Reduction50At the start of battle, the opponents' field of play gains permanent special damage reduction.
Max Sync Countdown -150The total number of moves opponents need to use before they can unleash a sync move is reduced by 1.
Attack & Sp. Atk ↑ 150Raises the Attack and Sp. Atk of all opposing sync pairs by 10%.
Defense & Sp. Def ↑ 150Raises the Defense and Sp. Def of all opposing sync pairs by 10%.
No Status Conditions50Opponents become immune to status conditions.
Interference Immunity50Prevents the opponenet from flinching, becoming confused, or becoming trapped.
Strike Sync Pairs Take ×3 Damage50All allied physical strike sync pairs and special strike sync pairs receive three times the damage when hit by an attack move.
Tech Sync Pairs Take ×3 Damage50All allied tech sync pairs receive three times the damage when hit by an attack move.
Strength ↑ 1100Increases the strength of all opposing sync pairs by the equivalent of 10 level(s).
Sync Buff ↑ 5100Increases the effectiveness of the stat boosts that all opponents receive after an opponent uses a sync move by 50%.
Attack & Sp. Atk ↑ 3100Raises the Attack and Sp. Atk of all opposing sync pairs by 30%.
Defense & Sp. Def ↑ 3100Raises the Defense and Sp. Def of all opposing sync pairs by 30%.
Max HP ↑ 2100Raises the maximum HP of all opposing sync pairs by 20%.
No Stat Reduction100Opponents become immune to all stat-lowering effects.
Ally Healing ↓ 5100Reduces the HP restored by allies’ healing moves by 50%.
Half Ally MP100Halves the MP of all allied sync pairs.
Power ↑ on Hit 1100Every time an opponent's attack is successful, powers up that opponent's attacks by 10%.
Five Stats ↑ 3 at Start100At the start of battle, raises the Attack, Defense, Sp. Atk, Sp. Def and Speed of all opposing sync pairs by 3 stat ranks.
Five Stats ↓ 3 at Start100At the start of battle, lowers the Attack, Defense, Sp. Atk, Sp. Def and Speed of all allied sync pairs by 3 stat ranks.
Physical Damage Reduction 8100Reduces damage the opponent receives by 80% when the opponent is hit by a move, sync move, or max move that is a physical attack.
Special Damage Reduction 8100Reduces damage the opponent receives by 80% when the opponent is hit by a move, sync move, or max move that is a special attack.
Support Sync Pairs Take ×3 Damage100All allied support sync pairs receive three times the damage when hit by an attack move.
Gradual Healing150At the start of battle, all opposing sync pairs begin to gradually heal themselves.
Critical-Hit Defense150At the start of battle, the opponents' field of play gains permanent critical-hit defense.
Attack & Sp. Atk ↑ 5150Raises the Attack and Sp. Atk of all opposing sync pairs by 50%.
Defense & Sp. Def ↑ 5150Raises the Defense and Sp. Def of all opposing sync pairs by 50%.
Can't Change Zone, Weather, or Terrain150The user cannot change the weather, terrain, or zone.
Strength ↑ 2200Increases the strength of all opposing sync pairs by the equivalent of 20 level(s).
Max Sync Countdown ↑ 2200The total number of moves opponents need to use before they can unleash a sync move is reduced by 2.
Ally HP ↓ 5200At the start of battle, reduces the HP of all allied sync pairs by 50% of their maximum HP.
Max HP ↑ 4200Raises the maximum HP of all opposing sync pairs by 40%.
Power ↑ on Hit 2200Every time an opponent's attack is successful, powers up that opponent's attacks by 20%.
Strength ↑ 3300Increases the strength of all opposing sync pairs by the equivalent of 30 level(s).
Ally Move Gauge Max -2300Reduces allied sync pairs' move gauge maximum by 2.
Max HP ↑ 6300Raises the maximum HP of all opposing sync pairs by 60%.
Standard Damage Reduction 8300Reduces damage the opponent receives by 80% when the opponent is hit by a move, sync move, or max move that is not a supereffective attack.
Max HP ↑ 8400Raises the maximum HP of all opposing sync pairs by 80%.
Strength ↑ 6600Increases the strength of all opposing sync pairs by the equivalent of 60 level(s).

Rewards

The rewards highlighted in blue have been available since August 9, 2021. Sprint Move Candy Coins were first made available on October 2, 2023 and Field Move Candy Coins were first made available on November 6, 2023.

Victory Road

Main article: Victory Road (Masters)

Victory Road was introduced to Champion Stadium on February 24, 2022. It acts as a guide for taking on difficult battles, such as the Hard difficulty battles in Champion Stadium, including story areas and battles using preset teams, with useful tips for completing the challenges. Players receive various rewards for completing Victory Road, including a One-Time-Only 5★-Select Scout Ticket that lets players choose Sygna Suit Red & Charizard, Sygna Suit Leaf & Venusaur, or Sygna Suit Blue & Blastoise.

Pasio Special Stadium

Main article: Pasio Special Stadium

Pasio Special Stadium is a special, limited-time event in the Champion Stadium. It runs concurrently with the normal Champion Stadium challenges. During the event, players are challenged to battle against a mix of Elite Four and a Champion from different regions, with all five battles sharing one featured type weakness.

The usual rules apply to the Pasio Special Stadium as to the normal Stadium with regards to restricting sync pairs after they are used to win a battle, special parameters, and the use of Master Mode options, although the Master Mode point rewards differ from in the normal Stadium.

Trivia

In other languages

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