Another thing that is like a Pokemon game where you can't capture Pikachu is a Super Smash Bros. game which cuts at least one character from the previous game. While the Smash games are very enjoyable, a critical weakness of both Brawl and SSB4 is that they cut some characters that were in Melee and Brawl, respectively. Two of the characters cut from Brawl were Pichu, whose status as the pre-evo of Pokemon mascot of Pikachu ultimately did not save it, and Mewtwo, the only non-moveset clone to get cut (he will be back as DLC for SSB 4 though), which makes less sense considering they retained Falco and added another clone of Fox, Wolf, instead of adding someone unique from Star Fox, Krystal - as a result, Brawl did not have any female newcomers, which we did not see until SSB4 (even then, Krystal is still absent). 2 of the characters cut from SSB4 were Snake, who was very popular among the Brawl community and was one of the first newcomers confirmed for Brawl but his lack of appearances on Nintendo consoles hurt his chances of returning, and Ice Climbers, who are the only character cut after appearing in multiple Smash games, in spite of the fact that an Ice Climber enemy, Polar Bear appears in the 3DS version's Smash Run. For a Smash game to be perfect, to me it must have all veterans from previous games return, the only one to do so to date is Melee, the second game in the series.
ncG1vNJzZmiapaGvorPAq5uepl6jsrV7zJ6km52iqHyju8utZKysop64pnqVb25vbl8%3D